The history of enterprise software systems is fraught with implementation failures. This is especially true in the ERP and MRP space, which have contributed to some of the biggest supply chain failures in history (including Hershey Foods, Adidas and Foxmeyer). But not all failures are catastrophic. The majority are just the result of (significant) project overruns in terms of time and money or the inability to deliver critical features or functions in the original system specification. And this is more common than one may think. Some estimates put the rate of project overruns in IT as high as 85%. That’s problematic.
Why are there so many failures? The reasons are many. Some are the result of poor change management; others are the result of the selection of inappropriate process automation for the company; and still more are the result of limited or low-quality information. If one goes through the list of possible reasons, we see there is one commonality across the majority of failures: the user experience. Poor change management leaves users confused. Inappropriate process selection frustrates users as it increases time and effort (rather than decreasing it), and low-quality information makes users question why they are migrating to a new system at all. (And when significant system features or functions fail to be implemented at all, that’s the worst user experience.)
That’s why the user experience (UX) is important, and why the doctor has been writing tomes on it this year, starting with a number of multi-part series co-authored with the prophet over on Spend Matters on:
What Makes a Good UX? Part I
What Makes a Good UX? Part II “Smart Systems”
What Makes a Good UX? Part III “Mission Control Dashboards”
The UX One Should Expect from Best-in-Class e-Sourcing, Part I
The UX One Should Expect from Best-in-Class e-Sourcing, Part II
The UIX One Should Expect from Best-In-Class Auctions, Part I
The UIX One Should Expect from Best-In-Class Auctions, Part II
The UX One Should Expect from Best-In-Class Optimization … Part I
The UX One Should Expect from Best-In-Class Optimization … Part II
The UX One Should Expect from Best-In-Class Optimization … Part III
The UX One Should Expect from Best-In-Class Optimization … Part IV
The UX One Should Expect from Best-in-Class Spend Analysis … Part I
The UX One Should Expect from Best-in-Class Spend Analysis … Part II
The UX One Should Expect from Best-in-Class Spend Analysis … Part III
The UX One Should Expect from Best-in-Class Spend Analysis … Part IV
The UX One Should Expect from Best-in-Class Spend Analysis … Part V
… with SRM & CLM on the way …
But that is just the beginning. Now that we have fairly adequately covered the core Sourcing technologies, we need to cover P2P, and that, as we all know, is the domain of the revolutionary. So, starting last week, the doctor teamed up with the revolutionary and, in the months to come, we are going to bring you deep, deep insight into Procure-to-Pay, both from a UX and a FX viewpoint so that at the end of the day you have deep insight into not only what P2P has to do, but how it should do it.
Our first instalment of “The Procure-to-Pay User Experience” premiered last Thursday over on Spend Matters Pro (membership required), and more will be coming.
Stay tuned!